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Commit 62ee2f55 authored by Sebastian Pape's avatar Sebastian Pape
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Explicitly taking shutter glasses instead of head

parent 6b484073
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2 merge requests!13Develop,!12Feature/dynamic spawning of overlay
......@@ -279,7 +279,7 @@ bool ACAVEOverlayController::PositionInDoorOpening(FVector Position)
void ACAVEOverlayController::RefreshPawnComponents()
{
Cave_Origin = Player_Pawn->GetTrackingOriginComponent();
Shutter_Glasses = Player_Pawn->GetHeadComponent();
Shutter_Glasses = Player_Pawn->GetShutterGlassesComponent();
}
// Called every frame
......
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