diff --git a/Source/CAVEOverlay/Private/CAVEOverlayController.cpp b/Source/CAVEOverlay/Private/CAVEOverlayController.cpp index 6910a04f17fd417907eaf798c77b5369978dea3a..ecff03b52984ab1d924b575599e5d90416c21419 100644 --- a/Source/CAVEOverlay/Private/CAVEOverlayController.cpp +++ b/Source/CAVEOverlay/Private/CAVEOverlayController.cpp @@ -279,7 +279,7 @@ bool ACAVEOverlayController::PositionInDoorOpening(FVector Position) void ACAVEOverlayController::RefreshPawnComponents() { Cave_Origin = Player_Pawn->GetTrackingOriginComponent(); - Shutter_Glasses = Player_Pawn->GetHeadComponent(); + Shutter_Glasses = Player_Pawn->GetShutterGlassesComponent(); } // Called every frame