diff --git a/Source/CAVEOverlay/Private/CAVEOverlayController.cpp b/Source/CAVEOverlay/Private/CAVEOverlayController.cpp
index 6910a04f17fd417907eaf798c77b5369978dea3a..ecff03b52984ab1d924b575599e5d90416c21419 100644
--- a/Source/CAVEOverlay/Private/CAVEOverlayController.cpp
+++ b/Source/CAVEOverlay/Private/CAVEOverlayController.cpp
@@ -279,7 +279,7 @@ bool ACAVEOverlayController::PositionInDoorOpening(FVector Position)
 void ACAVEOverlayController::RefreshPawnComponents()
 {
 	Cave_Origin = Player_Pawn->GetTrackingOriginComponent();
-	Shutter_Glasses = Player_Pawn->GetHeadComponent();
+	Shutter_Glasses = Player_Pawn->GetShutterGlassesComponent();
 }
 
 // Called every frame