From 62ee2f55804ef3d7ecbe438eb87f775ab972afe0 Mon Sep 17 00:00:00 2001 From: Sebastian Pape <pape@vr.rwth-aachen.de> Date: Mon, 20 Jan 2020 16:39:14 +0100 Subject: [PATCH] Explicitly taking shutter glasses instead of head --- Source/CAVEOverlay/Private/CAVEOverlayController.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/CAVEOverlay/Private/CAVEOverlayController.cpp b/Source/CAVEOverlay/Private/CAVEOverlayController.cpp index 6910a04..ecff03b 100644 --- a/Source/CAVEOverlay/Private/CAVEOverlayController.cpp +++ b/Source/CAVEOverlay/Private/CAVEOverlayController.cpp @@ -279,7 +279,7 @@ bool ACAVEOverlayController::PositionInDoorOpening(FVector Position) void ACAVEOverlayController::RefreshPawnComponents() { Cave_Origin = Player_Pawn->GetTrackingOriginComponent(); - Shutter_Glasses = Player_Pawn->GetHeadComponent(); + Shutter_Glasses = Player_Pawn->GetShutterGlassesComponent(); } // Called every frame -- GitLab