From 62ee2f55804ef3d7ecbe438eb87f775ab972afe0 Mon Sep 17 00:00:00 2001
From: Sebastian Pape <pape@vr.rwth-aachen.de>
Date: Mon, 20 Jan 2020 16:39:14 +0100
Subject: [PATCH] Explicitly taking shutter glasses instead of head

---
 Source/CAVEOverlay/Private/CAVEOverlayController.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/Source/CAVEOverlay/Private/CAVEOverlayController.cpp b/Source/CAVEOverlay/Private/CAVEOverlayController.cpp
index 6910a04..ecff03b 100644
--- a/Source/CAVEOverlay/Private/CAVEOverlayController.cpp
+++ b/Source/CAVEOverlay/Private/CAVEOverlayController.cpp
@@ -279,7 +279,7 @@ bool ACAVEOverlayController::PositionInDoorOpening(FVector Position)
 void ACAVEOverlayController::RefreshPawnComponents()
 {
 	Cave_Origin = Player_Pawn->GetTrackingOriginComponent();
-	Shutter_Glasses = Player_Pawn->GetHeadComponent();
+	Shutter_Glasses = Player_Pawn->GetShutterGlassesComponent();
 }
 
 // Called every frame
-- 
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