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Commit fd4e4278 authored by Konstantin Kühlem's avatar Konstantin Kühlem
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doc: Better documentation for NoFade option

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...@@ -102,13 +102,13 @@ public: ...@@ -102,13 +102,13 @@ public:
UPROPERTY(BlueprintReadOnly, EditAnywhere, meta = (Category = "Study Setup")) UPROPERTY(BlueprintReadOnly, EditAnywhere, meta = (Category = "Study Setup"))
bool bPreloadAllMapsOnStart = true; bool bPreloadAllMapsOnStart = true;
//whether to use custom participants which are asked for a startup (alternative is to simply use sequence number //Whether to use custom participants which are asked for a startup (alternative is to simply use sequence number
//as participant ID starting at 0 and counting up for each participant. //as participant ID starting at 0 and counting up for each participant.
UPROPERTY(BlueprintReadOnly, EditAnywhere, meta = (Category = "Study Setup")) UPROPERTY(BlueprintReadOnly, EditAnywhere, meta = (Category = "Study Setup"))
bool bUseCustomParticipantIDs = false; bool bUseCustomParticipantIDs = false;
//this will allow studies to do no fading -in and -out when having two consecutive conditions on the same map //This will allow studies to do no map change and fading -in and -out when having two consecutive conditions on the same map.
//instead OnFadedIn() is directly called. This also means that BeginPlay cannot be used to set up everything according to factor levels, //This also means that BeginPlay cannot be used to set up everything according to factor levels,
//since the map is not started/loaded anew. Developers need to take care themselves to clean up everything during OnFadedIn delegate calls //since the map is not started/loaded anew. Developers need to take care themselves to clean up everything during OnFadedIn delegate calls
UPROPERTY(BlueprintReadOnly, EditAnywhere, meta = (Category = "Study Setup")) UPROPERTY(BlueprintReadOnly, EditAnywhere, meta = (Category = "Study Setup"))
bool bNoFadingOnSameMap = false; bool bNoFadingOnSameMap = false;
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