From fd4e4278e547e5aa381a2534428a6c0377a7ee50 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Konstantin=20K=C3=BChlem?= <kuehlem@vr.rwth-aachen.de>
Date: Mon, 26 May 2025 08:48:19 +0200
Subject: [PATCH] doc: Better documentation for NoFade option

---
 Source/StudyFrameworkPlugin/Public/SFStudySetup.h | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/Source/StudyFrameworkPlugin/Public/SFStudySetup.h b/Source/StudyFrameworkPlugin/Public/SFStudySetup.h
index 0fa3e4d..2e883f2 100644
--- a/Source/StudyFrameworkPlugin/Public/SFStudySetup.h
+++ b/Source/StudyFrameworkPlugin/Public/SFStudySetup.h
@@ -102,13 +102,13 @@ public:
 	UPROPERTY(BlueprintReadOnly, EditAnywhere, meta = (Category = "Study Setup"))
 	bool bPreloadAllMapsOnStart = true;
 
-	//whether to use custom participants which are asked for a startup (alternative is to simply use sequence number
+	//Whether to use custom participants which are asked for a startup (alternative is to simply use sequence number
 	//as participant ID starting at 0 and counting up for each participant.
 	UPROPERTY(BlueprintReadOnly, EditAnywhere, meta = (Category = "Study Setup"))
 	bool bUseCustomParticipantIDs = false;
 
-	//this will allow studies to do no fading -in and -out when having two consecutive conditions on the same map
-	//instead OnFadedIn() is directly called. This also means that BeginPlay cannot be used to set up everything according to factor levels,
+	//This will allow studies to do no map change and fading -in and -out when having two consecutive conditions on the same map.
+	//This also means that BeginPlay cannot be used to set up everything according to factor levels,
 	//since the map is not started/loaded anew. Developers need to take care themselves to clean up everything during OnFadedIn delegate calls
 	UPROPERTY(BlueprintReadOnly, EditAnywhere, meta = (Category = "Study Setup"))
 	bool bNoFadingOnSameMap = false;
-- 
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