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Updated date
refactor(pawn): Rename PawnMovement variable to CollisionHandlingMovement
!63
· created
Dec 01, 2023
by
David Gilbert
UE5.3-2023.1
dev/5.3
Merged
updated
Dec 01, 2023
refactor(pawn): Rename PawnMovement variable to CollisionHandlingMovement
!62
· created
Dec 01, 2023
by
David Gilbert
5.3
Refactor
Merged
1
updated
Dec 01, 2023
add sync component to pawn
!61
· created
Nov 29, 2023
by
Jonathan Ehret
dev/5.3
Merged
2
1
1
Approved
updated
Nov 30, 2023
style(all): Applies clang-format once for all files.
!55
· created
Nov 22, 2023
by
David Gilbert
dev/5.3
Merged
updated
Nov 23, 2023
Add clang-format pipeline
!57
· created
Nov 23, 2023
by
David Gilbert
dev/5.3
Merged
updated
Nov 23, 2023
Feature/clang tidy ci
!58
· created
Nov 23, 2023
by
David Gilbert
test/clang_format
Merged
updated
Nov 23, 2023
refactor(all): Rename main classes to RWTHVR...
!54
· created
Nov 22, 2023
by
David Gilbert
5.3 release
dev/5.3
Refactor
Merged
1
Approved
updated
Nov 22, 2023
refactor(utilities): Cleanup virtual reality utilities
!53
· created
Nov 22, 2023
by
David Gilbert
5.3 release
dev/5.3
Refactor
Merged
updated
Nov 22, 2023
chore(all): renames master -> primaryNode, slave -> secondaryNode
!50
· created
Nov 08, 2023
by
David Gilbert
dev/5.3
Merged
updated
Nov 08, 2023
replaced deprecated stuff
!49
· created
Nov 08, 2023
by
Viktor Wolf
dev/5.3
Merged
2
updated
Nov 08, 2023
refactor(movement): extracts turning logic from MovementCommponentBase to own Component
!43
· created
Oct 31, 2023
by
David Gilbert
dev/5.3
Refactor
Merged
20
updated
Nov 08, 2023
refactor(core)!: rename RWTHVRGameMode to BP_RWTHVRGameModeBase for consistency.
!46
· created
Nov 07, 2023
by
David Gilbert
dev/5.3
Refactor
Merged
updated
Nov 07, 2023
refactor(cave): Adjust Cave Overlay to new VirtualRealityPawn, Livelink and inputs
!44
· created
Oct 31, 2023
by
David Gilbert
dev/5.3
Ready for Merge
Refactor
Merged
updated
Nov 07, 2023
refactor(core): Moves PostLogin BP code to C++
!45
· created
Nov 07, 2023
by
David Gilbert
dev/5.3
Refactor
Merged
updated
Nov 07, 2023
refactor(interaction): Change to a bitflag based sytem
!42
· created
Oct 31, 2023
by
Marcel Krüger
dev/5.3
Refactor
Merged
4
Approved
updated
Nov 06, 2023
walking movement improvements: fix blocked ghost movement, be able to handle...
!41
· created
Oct 30, 2023
by
Jonathan Ehret
dev/5.3
Merged
1
updated
Oct 31, 2023
refactor(replication): Rename ServerRpc to Server...Rpc
!40
· created
Oct 30, 2023
by
David Gilbert
dev/5.3
Merged
updated
Oct 30, 2023
Refactor: new folder structure
!39
· created
Oct 30, 2023
by
David Gilbert
dev/5.3
Merged
updated
Oct 30, 2023
refactor(interaction): remove old interaction system
!38
· created
Oct 30, 2023
by
Marcel Krüger
dev/5.3
Merged
1
Approved
updated
Oct 30, 2023
Reformat RWTHVRCluster
!37
· created
Oct 30, 2023
by
David Gilbert
dev/5.3
Merged
Approved
updated
Oct 30, 2023
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