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Draft: Improve walking implementation

Closed Jan Delember requested to merge feature/improve-walking into 4.26
All threads resolved!

I reworked the walking movement to use capsule colliders everywhere to avoid falling thorugh things etc.

Still needs testing in the CAVE

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Checking pipeline status.

Closed by Daniel RuppDaniel Rupp 1 year ago (Sep 13, 2023 2:18pm UTC)

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  • Jan Delember
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  • Don't be so greedy with the spaces :p Looks good as far as I can tell. It will probably make it as weird as before to use LiveLink in the editor, as the capsule isn't held upright there, but I guess that's fine.

    By David Gilbert on 2022-03-17T06:51:18 (imported from GitLab)

  • Jan Delember added 1 commit

    added 1 commit

    • ba9700f4 - Apply improvement suggestions by dgilbert

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    By Jonathan Ehret on 2022-03-21T08:15:39 (imported from GitLab)

  • Jan Delember added 1 commit

    added 1 commit

    • 586f0f80 - make movement accesible, so we can also change, e.g., the navigation mode from blueprints

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    By Jonathan Ehret on 2022-04-28T09:41:34 (imported from GitLab)

  • Jan Delember added 1 commit

    added 1 commit

    • 231356fb - slight performance improvement

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    By Jonathan Ehret on 2022-05-20T10:59:44 (imported from GitLab)

  • Jan Delember added 1 commit

    added 1 commit

    • 7ddb21a2 - deactivate collision when it persists (e.g., because something of he...

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    By Jonathan Ehret on 2022-05-23T08:37:09 (imported from GitLab)

  • Jan Delember resolved all threads

    resolved all threads

    By Jonathan Ehret on 2022-05-23T08:38:15 (imported from GitLab)

  • Daniel Rupp added 52 commits

    added 52 commits

    • 7ddb21a2...0d4c4490 - 11 commits from branch 4.26
    • 0d4c4490...50d2fde0 - 31 earlier commits
    • c2827a91 - fixed SnapTurn
    • 0dda7351 - added behavior and interaciton components
    • f14d6430 - unnecessary import removed from RaycastSelectionComponent.cpp
    • 31c7ac4a - Adjusted Pawn to spawn aixcave asset; Removed old map; Updated aixcave
    • a8c53de2 - Updated aixcave asset to 5.3, adjusted gpu values and a few other settings....
    • b71deb8b - Merge branch 'dev/5.3' into 'dev/5.2'
    • f16dae3c - reverted TestMap to before the merge, since a umap from a newer unreal version...
    • bc820974 - Reverted pawn and aixcave from 5.3 assets to 5.2
    • c2373ca1 - Manually backported 5.3 changes: Spawn aixcave actor from pawn and disabled a...
    • 8665d480 - Merge branch 'dev/5.2' into 'feature/improve-walking'

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