Skip to content
Snippets Groups Projects
Commit 139c5fc6 authored by Simon Oehrl's avatar Simon Oehrl
Browse files

Merge branch 'feature/pointing-ray' of...

Merge branch 'feature/pointing-ray' of https://devhub.vr.rwth-aachen.de/VR-Group/unreal-development/ndisplayextensions into feature/pointing-ray
parents 3a5aae89 ec0297c4
Branches
Tags
1 merge request!41add an interaction ray and make VRInteractionComponent derive from WidgetInteractionComponent so it can also handle UMG widgets
......@@ -144,7 +144,6 @@ void UBasicVRInteractionComponent::TickComponent(float DeltaTime, ELevelTick Tic
{
InteractionRay->SetVisibility(false);
}
return;
// Execute leave event on the actor that lost the focus if there was one
if (LastActorHit && LastActorHit->Implements<UTargetable>())
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Please register or to comment