@@ -4,9 +4,9 @@ There is also a step-by-step video describing how to set up a study: [https://ww
## Prepare Project
* First of all get the StudyFramework as Plugin into you project, e.g., using the setup script of the [RWTH VR Project Template](https://devhub.vr.rwth-aachen.de/VR-Group/unreal-development/unrealprojecttemplate), this plugin also requires the following plugins:
*[``Universal Logging``](https://devhub.vr.rwth-aachen.de/VR-Group/unreal-development/plugins/universallogging)(not needed from v1 on, but recommended for simplicity)
* First of all get the StudyFramework as Plugin into you project, e.g., using the setup script of the [RWTH VR Project Template](https://git-ce.rwth-aachen.de/vr-vis/VR-Group/unreal-development/unrealprojecttemplate), this plugin also requires the following plugins:
*[``Universal Logging``](https://git-ce.rwth-aachen.de/vr-vis/VR-Group/unreal-development/plugins/universallogging)(not needed from v1 on, but recommended for simplicity)
* Set game instance (``Settings -> Project Settings -> Maps&Modes``) to ``SFGameInstance``
* Set game mode (``Settings -> Project Settings -> Maps&Modes``) Set to ``SFGameMode``
* Potentially set the mouse to not be captured to use the UI (``Settings --> Project Settings --> Input --> Default Viewport Mouse Capture Mode = No Capture``), **should however not be necessary when using the latest ``RWTH VR Toolkit`` version.**