* First of all get the StudyFramework as Plugin into you project, e.g., using the setup script of the [RWTH VR Project Template](https://devhub.vr.rwth-aachen.de/VR-Group/unreal-development/unrealprojecttemplate), this plugin also requires the following plugins:
*[``Universal Logging``](https://devhub.vr.rwth-aachen.de/VR-Group/unreal-development/plugins/universallogging)(not needed from v1 on, but recommended for simplicity)
* Set game instance (``Settings -> Project Settings -> Maps&Modes``) to ``SFGameInstance``
* Set game mode (``Settings -> Project Settings -> Maps&Modes``) Set to ``SFGameMode``
* Potentially set the mouse to not be captured to use the UI (``Settings --> Project Settings --> Input --> Default Viewport Mouse Capture Mode = No Capture``), **should however not be necessary when using the latest ``RWTH VR Toolkit`` version.**