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Updated date
Splits mouse rotation from IA_Turn to avoid snap turn on CAVE
!100
· created
Aug 28, 2024
by
David Gilbert
dev/5.4
Bug
Merged
8
updated
Oct 24, 2024
Enables movement when stuck colliding with objects.
!101
· created
Aug 28, 2024
by
David Gilbert
dev/5.4
Bug
Merged
1
updated
Sep 02, 2024
fix(movement): Fixes crash due to unique naming in TeleportationComponent
!74
· created
Jan 12, 2024
by
Kris Tabea Helwig
UE5.3-2023.1
dev/5.3
Bug
Merged
2
updated
Jan 15, 2024
fix(pawn): Fixes IMC references on base pawn
!73
· created
Jan 12, 2024
by
Kris Tabea Helwig
UE5.3-2023.1
dev/5.3
Bug
Merged
updated
Jan 12, 2024
fix(pawn): Fixes broken DefaultPawn blueprint, which probably happened due to retargeting
!65
· created
Dec 06, 2023
by
David Gilbert
dev/5.3
Bug
Merged
Approved
updated
Dec 07, 2023
fix(cave): Fixes an issue with two_player Cave asset
!68
· created
Dec 07, 2023
by
Viktor Wolf
UE5.3-2023.1
dev/5.3
Bug
Merged
updated
Dec 07, 2023
improve walking
!34
· created
Oct 19, 2023
by
Jonathan Ehret
dev/5.3
Bug
Ready for Merge
Merged
Approved
updated
Oct 27, 2023