UE5.3-2023.1-rc2
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General:
Pawn/Interactions:
PawnMovement
to CollisionHandlingMovement
BP_BasePawn
and BP_DefaultPawn
, which extends the base pawn with additional componentsBP_DefaultPawn
componentsCollisionHandlingMovement
: Pawn was getting stuck in objectsCI:
only
keyword to preferred rules
keywordCave: