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Replace LiveLink UniversalTrackedComponent implementation by MotionControllers

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@@ -21,10 +21,10 @@ class RWTHVRTOOLKIT_API AVirtualRealityPawn : public APawn
@@ -21,10 +21,10 @@ class RWTHVRTOOLKIT_API AVirtualRealityPawn : public APawn
public:
public:
AVirtualRealityPawn(const FObjectInitializer& ObjectInitializer);
AVirtualRealityPawn(const FObjectInitializer& ObjectInitializer);
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Pawn|MotionControllers")
UPROPERTY(VisibleAnywhere, BlueprintReadOnly, Category = "Pawn|MotionControllers")
UMotionControllerComponent* RightHand;
UMotionControllerComponent* RightHand;
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Pawn|MotionControllers")
UPROPERTY(VisibleAnywhere, BlueprintReadOnly, Category = "Pawn|MotionControllers")
UMotionControllerComponent* LeftHand;
UMotionControllerComponent* LeftHand;
/* Interaction */
/* Interaction */
@@ -32,11 +32,11 @@ public:
@@ -32,11 +32,11 @@ public:
UBasicVRInteractionComponent* BasicVRInteraction;
UBasicVRInteractionComponent* BasicVRInteraction;
/* Movement */
/* Movement */
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Pawn|Movement")
UPROPERTY(VisibleAnywhere, BlueprintReadOnly, Category = "Pawn|Movement")
UVRPawnMovement* PawnMovement;
UVRPawnMovement* PawnMovement;
/* CameraComponent */
/* CameraComponent */
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Pawn|Camera")
UPROPERTY(VisibleAnywhere, BlueprintReadOnly, Category = "Pawn|Camera")
UCameraComponent* HeadCameraComponent;
UCameraComponent* HeadCameraComponent;
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