Select Git revision
Public
-
-
- Open in your IDE
- Download source code
- Download this directory

David Gilbert authored
This requires the removal of directly accessing the VRPawn in the CaveOverlay as well as splitting up the Utilities in Cluster and Toolkit specific ones. CaveOverlay now also has implicitly more support for multiple MotionControllers, but needs to be tested.
Name | Last commit | Last update |
---|---|---|
.. | ||
CAVEOverlay | ||
ClusterConsole | ||
Events | ||
Utility | ||
CaveSetup.h | ||
RWTHVRCluster.h |