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Fixing a null_ptr error if the used pawn was not an AVirtualRealityPawn....
Fixing a null_ptr error if the used pawn was not an AVirtualRealityPawn. Refactored all variable names to more reflect unreal coding standards
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- Source/DisplayClusterExtensions/Private/Cluster/CAVEOverlay/CAVEOverlayController.cpp 136 additions, 140 deletions...ons/Private/Cluster/CAVEOverlay/CAVEOverlayController.cpp
- Source/DisplayClusterExtensions/Public/Cluster/CAVEOverlay/CAVEOverlayController.h 42 additions, 44 deletions...nsions/Public/Cluster/CAVEOverlay/CAVEOverlayController.h
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