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Commit bb9775d4 authored by David Gilbert's avatar David Gilbert :bug:
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Reduced vertex shader instruction count by approx. 10% via:

- added new line mesh that has vertices at positions that can be directly multiplied
- pre-divided line width and removed some unnecessary division in pixel shader
Todo:
- look at better distance field computation
- look into better texture index computation to get rid of if there
parent cb828d78
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