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Line Rendering Plugin
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LuFG VR VIS
VR-Group
Unreal-Development
Plugins
Line Rendering Plugin
Commits
1baa4bea
Commit
1baa4bea
authored
3 years ago
by
mmeierkrueger
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made PostEditChangeProperty method exclusive to editor launches of the game
parent
79b688da
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Source/InstancedMeshLineRendering/Private/GPUInstancedLineComponent.cpp
+3
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3 additions, 0 deletions
...edMeshLineRendering/Private/GPUInstancedLineComponent.cpp
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Source/InstancedMeshLineRendering/Private/GPUInstancedLineComponent.cpp
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View file @
1baa4bea
...
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@@ -414,6 +414,7 @@ void UGPUInstancedLineComponent::PostEditChangeChainProperty(FPropertyChangedCha
Super
::
PostEditChangeChainProperty
(
PropertyChangedEvent
);
}
#if WITH_EDITOR
void
UGPUInstancedLineComponent
::
PostEditChangeProperty
(
FPropertyChangedEvent
&
PropertyChangedEvent
)
{
Init
();
...
...
@@ -444,6 +445,8 @@ void UGPUInstancedLineComponent::PostEditChangeProperty(FPropertyChangedEvent& P
Super
::
PostEditChangeProperty
(
PropertyChangedEvent
);
}
#endif
void
UGPUInstancedLineComponent
::
TickComponent
(
float
DeltaTime
,
ELevelTick
TickType
,
FActorComponentTickFunction
*
ThisTickFunction
)
...
...
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