Skip to content
Snippets Groups Projects
Commit 1baa4bea authored by mmeierkrueger's avatar mmeierkrueger :art:
Browse files

made PostEditChangeProperty method exclusive to editor launches of the game

parent 79b688da
No related branches found
No related tags found
No related merge requests found
......@@ -414,6 +414,7 @@ void UGPUInstancedLineComponent::PostEditChangeChainProperty(FPropertyChangedCha
Super::PostEditChangeChainProperty(PropertyChangedEvent);
}
#if WITH_EDITOR
void UGPUInstancedLineComponent::PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent)
{
Init();
......@@ -444,6 +445,8 @@ void UGPUInstancedLineComponent::PostEditChangeProperty(FPropertyChangedEvent& P
Super::PostEditChangeProperty(PropertyChangedEvent);
}
#endif
void UGPUInstancedLineComponent::TickComponent(float DeltaTime, ELevelTick TickType,
FActorComponentTickFunction* ThisTickFunction)
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Please register or to comment