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LuFG VR VIS
VR-Group
Unreal-Development
Plugins
Character Plugin
Commits
6d3c36a0
Commit
6d3c36a0
authored
2 months ago
by
Konstantin Kühlem
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parent
efdb4dbc
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2 changed files
Content/Henry_AnimBP.uasset
+2
-2
2 additions, 2 deletions
Content/Henry_AnimBP.uasset
Source/CharacterPlugin/Private/VirtualHuman.cpp
+1
-1
1 addition, 1 deletion
Source/CharacterPlugin/Private/VirtualHuman.cpp
with
3 additions
and
3 deletions
Content/Henry_AnimBP.uasset
LFS
+
2
−
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Source/CharacterPlugin/Private/VirtualHuman.cpp
+
1
−
1
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6d3c36a0
...
@@ -63,7 +63,7 @@ void AVirtualHuman::Tick(float DeltaTime)
...
@@ -63,7 +63,7 @@ void AVirtualHuman::Tick(float DeltaTime)
}
}
if
(
TickCount
%
6
0
==
0
)
if
(
TickCount
%
10
0
==
0
)
{
{
UE_LOG
(
LogTemp
,
Display
,
TEXT
(
"## [%s, Tick = %lld, DeltaTime = %f]"
),
*
GetName
(),
TickCount
,
DeltaTime
);
UE_LOG
(
LogTemp
,
Display
,
TEXT
(
"## [%s, Tick = %lld, DeltaTime = %f]"
),
*
GetName
(),
TickCount
,
DeltaTime
);
UE_LOG
(
LogTemp
,
Display
,
TEXT
(
"## Actor Position = %s"
),
*
GetActorLocation
().
ToString
());
UE_LOG
(
LogTemp
,
Display
,
TEXT
(
"## Actor Position = %s"
),
*
GetActorLocation
().
ToString
());
...
...
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