diff --git a/Content/Henry_AnimBP.uasset b/Content/Henry_AnimBP.uasset
index d8f60f692ff2e89e8c7ceb56f970afddc1406324..4523a88ca16464c53233b292b14792413a947bc9 100644
--- a/Content/Henry_AnimBP.uasset
+++ b/Content/Henry_AnimBP.uasset
@@ -1,3 +1,3 @@
 version https://git-lfs.github.com/spec/v1
-oid sha256:5595d5a66d9248f6ec9212243e9d304ac177668622bb5aa3b71770bd9c464971
-size 492201
+oid sha256:60ec7e7933fb312abca8de13a6d04b463a7e2ad3482514099e0f8e41e7b0b969
+size 638491
diff --git a/Source/CharacterPlugin/Private/VirtualHuman.cpp b/Source/CharacterPlugin/Private/VirtualHuman.cpp
index 7abfa98f7ba53b7982734b865a277bef631d62a3..9cc996a643344b6e7dd487a135068f8e8bae107b 100644
--- a/Source/CharacterPlugin/Private/VirtualHuman.cpp
+++ b/Source/CharacterPlugin/Private/VirtualHuman.cpp
@@ -63,7 +63,7 @@ void AVirtualHuman::Tick(float DeltaTime)
 	}
 
 
-	if (TickCount % 60 == 0)
+	if (TickCount % 100 == 0)
 	{
 		UE_LOG(LogTemp, Display, TEXT("## [%s, Tick = %lld, DeltaTime = %f]"), *GetName(), TickCount, DeltaTime);
 		UE_LOG(LogTemp, Display, TEXT("## Actor Position = %s"), *GetActorLocation().ToString());