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DisplayClusterConstants.h
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Ali Can Demiralp authoredAli Can Demiralp authored
test_resource_pointer.cpp 4.73 KiB
//------------------------------------------------------------------------------
// Project Phoenix
//
// Copyright (c) 2017-2018 RWTH Aachen University, Germany,
// Virtual Reality & Immersive Visualization Group.
//------------------------------------------------------------------------------
// License
//
// Licensed under the 3-Clause BSD License (the "License");
// you may not use this file except in compliance with the License.
// See the file LICENSE for the full text.
// You may obtain a copy of the License at
//
// https://opensource.org/licenses/BSD-3-Clause
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//------------------------------------------------------------------------------
#include "catch/catch.hpp"
#include "phx/core/entity.hpp"
#include "phx/rendering/components/resource_component.hpp"
#include "phx/resources/resource_manager.hpp"
#include "phx/resources/resource_pointer.hpp"
#include "phx/resources/resource_utils.hpp"
#include "phx/resources/types/image.hpp"
#include "phx/resources/types/model.hpp"
SCENARIO(
"The resource pointer makes the underlying resource available through the "
"-> operator.",
"[phx][phx::ResourcePointer]") {
GIVEN("A resource pointer to an arbitrarily chosen image resource.") {
phx::ResourcePointer<phx::Image> resource_pointer =
phx::ResourceManager::instance().DeclareResource<phx::Image>(
phx::ResourceUtils::DeclarationFromFile(
"textures/splash_progress.png"));
THEN(
"We can can compare the pointer to nullptr using the != operator and "
"they are the same, because the resource is not loaded.") {
REQUIRE(resource_pointer == nullptr);
REQUIRE(!resource_pointer);
}
WHEN("We load the resource.") {
resource_pointer.Load();
THEN(
"We can compare the pointer to nullptr and they are not the "
"same.") {
REQUIRE(resource_pointer != nullptr);
REQUIRE(resource_pointer);
}
THEN("We can access the image through the -> operator.") {
REQUIRE(resource_pointer.operator->() == resource_pointer.Get());
REQUIRE(resource_pointer.Get() != nullptr);
}
}
WHEN("We initialize a new pointer to the same resource.") {
phx::ResourcePointer<phx::Image> resource_pointer2 =
phx::ResourceManager::instance().DeclareResource<phx::Image>(
phx::ResourceUtils::DeclarationFromFile(
"textures/splash_progress.png"));
THEN(
"We can can compare the two pointers using the == operator and "
"they are the same") {
REQUIRE(resource_pointer == resource_pointer2);
}
}
WHEN("We initialize a new pointer with a different resource.") {
phx::ResourcePointer<phx::Image> resource_pointer2 =
phx::ResourceManager::instance().DeclareResource<phx::Image>(
phx::ResourceUtils::DeclarationFromFile("textures/splash.png"));
THEN(
"We can can compare the two pointers using the != operator and "
"they are not the same") {
REQUIRE(resource_pointer != resource_pointer2);
}
}
WHEN("We initialize a new pointer with nullptr.") {
phx::ResourcePointer<phx::Image> resource_pointer2 =
phx::ResourcePointer<phx::Image>(nullptr);
THEN(
"We can can compare the two pointers using the != operator and "
"they are not the same") {
REQUIRE(resource_pointer != resource_pointer2);
}
}
}
}
SCENARIO("ResourcePointers can be used in a ResourceComponent") {
GIVEN("A resource pointer to an arbitrarily chosen model resource.") {
phx::ResourcePointer<phx::Model> resource_pointer =
phx::ResourceManager::instance().DeclareResource<phx::Model>(
phx::ResourceUtils::DeclarationFromFile("models/bunny.obj"));
resource_pointer.Load();
auto mesh_resource_pointer = resource_pointer->GetMeshes()[0];
phx::Entity entity;
WHEN("We add the mesh_resource_pointer as ResourceComponent") {
entity.AddComponent<phx::ResourceComponent<phx::Mesh>>(
mesh_resource_pointer);
THEN(
"the resouce pointer is in the ResourceComponent and can be obtained "
"using GetResourcePointer()") {
auto resource_component =
entity.GetFirstComponent<phx::ResourceComponent<phx::Mesh>>();
REQUIRE(resource_component->GetResourcePointer().Get() ==
mesh_resource_pointer.Get());
}
}
}
}