Instructions for building Unreal with this modified nDisplay Plugin:
- Obtain the latest Unreal Engine source code from https://github.com/EpicGames/UnrealEngine (you must be logged in and have obtained source code access via https://www.unrealengine.com/en-US/ue4-on-github).
- Delete the contents of the folder
UnrealEngine/Engine/Plugins/Runtime/nDisplay/
(but not the folder itself) and then copy the contents of this project into it. - Continue with the steps at https://docs.unrealengine.com/en-us/Platforms/Linux/GettingStarted to download and prepare the Linux cross-compilation toolchain, following the instructions for From a Source Build.
Existing merge requests to add nDisplay Linux support into the Unreal engine:
- https://github.com/EpicGames/UnrealEngine/pull/5914 (more current PR)
- https://github.com/EpicGames/UnrealEngine/pull/5278 (current pull request)
- https://github.com/EpicGames/UnrealEngine/pull/4916 (original one by Heiko)