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Commit 5548a6d0 authored by Simon Oehrl's avatar Simon Oehrl
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Merge branch 'fix/correct_HMD_movement' into 'develop'

adapt input mapping to take input from right controller in HMD mode, since the...

See merge request VR-Group/unreal-development/unrealprojecttemplate!33
parents e286ee2a cb3c7cae
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......@@ -65,11 +65,11 @@ DoubleClickTime=0.200000
+AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=W)
+AxisMappings=(AxisName="MoveForward",Scale=-1.000000,Key=S)
+AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=nDisplayAnalog1)
+AxisMappings=(AxisName="MoveForward",Scale=-1.000000,Key=MotionController_Left_Thumbstick_Y)
+AxisMappings=(AxisName="MoveForward",Scale=-1.000000,Key=MotionController_Right_Thumbstick_Y)
+AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=D)
+AxisMappings=(AxisName="MoveRight",Scale=-1.000000,Key=A)
+AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=nDisplayAnalog0)
+AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=MotionController_Left_Thumbstick_X)
+AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=MotionController_Right_Thumbstick_X)
+AxisMappings=(AxisName="MoveUp",Scale=1.000000,Key=E)
+AxisMappings=(AxisName="MoveUp",Scale=-1.000000,Key=Q)
+AxisMappings=(AxisName="TurnRate",Scale=-1.000000,Key=Left)
......
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