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Commit cb3c7cae authored by Jonathan Ehret's avatar Jonathan Ehret
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adapt input mapping to take input from right controller in HMD mode, since the...

adapt input mapping to take input from right controller in HMD mode, since the direction of the right hand is used

Signed-off-by: default avatarJonathan <ehret@vr.rwth-aachen.de>
parent e286ee2a
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......@@ -65,11 +65,11 @@ DoubleClickTime=0.200000
+AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=W)
+AxisMappings=(AxisName="MoveForward",Scale=-1.000000,Key=S)
+AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=nDisplayAnalog1)
+AxisMappings=(AxisName="MoveForward",Scale=-1.000000,Key=MotionController_Left_Thumbstick_Y)
+AxisMappings=(AxisName="MoveForward",Scale=-1.000000,Key=MotionController_Right_Thumbstick_Y)
+AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=D)
+AxisMappings=(AxisName="MoveRight",Scale=-1.000000,Key=A)
+AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=nDisplayAnalog0)
+AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=MotionController_Left_Thumbstick_X)
+AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=MotionController_Right_Thumbstick_X)
+AxisMappings=(AxisName="MoveUp",Scale=1.000000,Key=E)
+AxisMappings=(AxisName="MoveUp",Scale=-1.000000,Key=Q)
+AxisMappings=(AxisName="TurnRate",Scale=-1.000000,Key=Left)
......
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