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LuFG VR VIS
VR-Group
Unreal-Development
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3
Merged
114
Closed
16
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133
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Updated date
fix(cave): Fixes an issue with two_player Cave asset
rwth-vr-toolkit!68
· created
Dec 07, 2023
by
Viktor Wolf
UE5.3-2023.1
dev/5.3
Bug
Merged
0
updated
Dec 07, 2023
fix(cave): adds isvalid check to cavesetup
rwth-vr-toolkit!66
· created
Dec 06, 2023
by
Viktor Wolf
UE5.3-2023.1
dev/5.3
Merged
0
updated
Dec 06, 2023
Adjust pawn BP hierarchy
rwth-vr-toolkit!64
· created
Dec 01, 2023
by
David Gilbert
UE5.3-2023.1
dev/5.3
Refactor
Merged
Approved
4
updated
Dec 04, 2023
refactor(pawn): Rename PawnMovement variable to CollisionHandlingMovement
rwth-vr-toolkit!63
· created
Dec 01, 2023
by
David Gilbert
UE5.3-2023.1
dev/5.3
Merged
0
updated
Dec 01, 2023
refactor(pawn): Rename PawnMovement variable to CollisionHandlingMovement
rwth-vr-toolkit!62
· created
Dec 01, 2023
by
David Gilbert
Refactor
Merged
1
updated
Dec 01, 2023
Implementing Changes for Calibratio v1.1
calibratio-unreal-plugin!1
· created
Nov 30, 2023
by
Sebastian Pape
master
Merged
0
updated
Nov 30, 2023
add sync component to pawn
rwth-vr-toolkit!61
· created
Nov 29, 2023
by
Jonathan Ehret
dev/5.3
Merged
Approved
1
1
2
updated
Nov 30, 2023
style(all): Applies clang-format once for all files.
rwth-vr-toolkit!55
· created
Nov 22, 2023
by
David Gilbert
dev/5.3
Merged
0
updated
Nov 23, 2023
Add clang-format pipeline
rwth-vr-toolkit!57
· created
Nov 23, 2023
by
David Gilbert
dev/5.3
Merged
0
updated
Nov 23, 2023
Feature/clang tidy ci
rwth-vr-toolkit!58
· created
Nov 23, 2023
by
David Gilbert
test/clang_format
Merged
0
updated
Nov 23, 2023
refactor(all): Rename main classes to RWTHVR...
rwth-vr-toolkit!54
· created
Nov 22, 2023
by
David Gilbert
5.3 release
dev/5.3
Refactor
Merged
Approved
1
updated
Nov 22, 2023
refactor(utilities): Cleanup virtual reality utilities
rwth-vr-toolkit!53
· created
Nov 22, 2023
by
David Gilbert
5.3 release
dev/5.3
Refactor
Merged
0
updated
Nov 22, 2023
chore(all): renames master -> primaryNode, slave -> secondaryNode
rwth-vr-toolkit!50
· created
Nov 08, 2023
by
David Gilbert
dev/5.3
Merged
0
updated
Nov 08, 2023
replaced deprecated stuff
rwth-vr-toolkit!49
· created
Nov 08, 2023
by
Viktor Wolf
dev/5.3
Merged
2
updated
Nov 08, 2023
Replace deprecated GetComponentsByClass function
unreal-va-plugin!10
· created
Nov 07, 2023
by
David Gilbert
dev/5.1
Bug
Merged
Approved
0
updated
Nov 08, 2023
refactor(movement): extracts turning logic from MovementCommponentBase to own Component
rwth-vr-toolkit!43
· created
Oct 31, 2023
by
David Gilbert
dev/5.3
Refactor
Merged
20
updated
Nov 08, 2023
refactor(core)!: rename RWTHVRGameMode to BP_RWTHVRGameModeBase for consistency.
rwth-vr-toolkit!46
· created
Nov 07, 2023
by
David Gilbert
dev/5.3
Refactor
Merged
0
updated
Nov 07, 2023
refactor(cave): Adjust Cave Overlay to new VirtualRealityPawn, Livelink and inputs
rwth-vr-toolkit!44
· created
Oct 31, 2023
by
David Gilbert
dev/5.3
Ready for Merge
Refactor
Merged
0
updated
Nov 07, 2023
refactor(core): Moves PostLogin BP code to C++
rwth-vr-toolkit!45
· created
Nov 07, 2023
by
David Gilbert
dev/5.3
Refactor
Merged
0
updated
Nov 07, 2023
refactor(interaction): Change to a bitflag based sytem
rwth-vr-toolkit!42
· created
Oct 31, 2023
by
Marcel Krüger
dev/5.3
Refactor
Merged
Approved
4
updated
Nov 06, 2023
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