Implement Player Class
Introduce a Player Class
- A player has a faction and money, that has to be used when training units
- A player has start and end turn functions to help setting up
- Level has a turn Queue for all players of the level and a changeTurn Function that cycles throught the players
Closes #3 (closed), #23 (closed), #31 (closed), #32 (closed)
Edited by Frederik Alexander Keens
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Activity
added Needs Review label
assigned to @frederik-alexander.keens
added 26 commits
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f0d70344...6a474ef5 - 25 commits from branch
main
- a01e2040 - Merge branch 'main' into 'player'
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f0d70344...6a474ef5 - 25 commits from branch
Closes #3 (closed), #23 (closed), #31 (closed), #32 (closed)
mentioned in commit 512e95d0
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