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David Maul
cpp-project
Commits
841af8d8
Commit
841af8d8
authored
4 months ago
by
TheUltimateOptimist
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added myself to README and author tags in src/game
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1799eb39
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README.md
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README.md
src/game/level/Level.cpp
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src/game/level/Level.cpp
src/game/main.cpp
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src/game/main.cpp
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README.md
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841af8d8
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@@ -168,3 +168,32 @@ Nils Jonathan Friedrich Eckardt:
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@@ -168,3 +168,32 @@ Nils Jonathan Friedrich Eckardt:
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TileButton.cpp/hpp
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TileButton.cpp/hpp
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TileSelector.cpp/hpp
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TileSelector.cpp/hpp
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TopBar.cpp
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TopBar.cpp
Jonathan Dueck (committer name TheUltimateOptimist):
Allgemein:
-
Level Editor
-
Level Laden und Speichern
-
Level Dateiformat
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LevelEditor Dokumentation (in documentation ordner)
Spezifisch:
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src/editor/EventHandler.cpp/hpp
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src/editor/LevelNameEdit.cpp/hpp
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src/editor/LevelScene.hpp/cpp
alles ausser setTile, onTileClicked, placeAdvancedTiles, onAdvancedPlacementToggled,
onSymmetryToggled, placeCliff, placeRoad, calcDir, isntIdentical
Die genannten Funktionen hat Nils implementiert um Kacheln automatisch setzen (advanced placement) und symmetrisches placement zu realisieren.
-
src/editor/LevelView.cpp/hpp
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src/editor/main.cpp
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src/editor/MainWindow.cpp/hpp Nils und ich beide
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src/editor/SaveButton.cpp/hpp
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src/editor/SpriteProvider.cpp/hpp
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src/editor/Tile.cpp/hpp
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src/editor/TopBar.cpp/hpp gemeinsam mit Nils
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src/editor/ZoomInButton.cpp/hpp
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src/editor/ZoomOutButton.cpp/hpp
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src/editor/ZoomInfo.cpp/hpp
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src/editor/ZoomOutButton.cpp/hpp
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in src/game/main.cpp auch noch getLevelFilePath und ersten block in main methode
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in src/game/level/Level.cpp im Konstruktor das Laden des Levels
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src/game/level/Level.cpp
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@@ -7,6 +7,7 @@
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@@ -7,6 +7,7 @@
* @author Lorenz Diel
* @author Lorenz Diel
* @author David Maul
* @author David Maul
* @author David Hermann
* @author David Hermann
* @author Jonathan Dueck
*/
*/
#include
"Level.hpp"
#include
"Level.hpp"
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src/game/main.cpp
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@@ -3,6 +3,7 @@
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*
*
* @author Frederik Keens
* @author Frederik Keens
* @author David Maul
* @author David Maul
* @author Jonathan Dueck
*/
*/
#include
"core/Engine.hpp"
#include
"core/Engine.hpp"
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