The Template doesn't really **do** anything, so developing for it is very simple. It only contains a few required configurations.
## Branch System
The project template and the most commonly used plugins follow a naming scheme of branches where the branch name indicates the unreal version they are supposed to work with. This was discussed in the Software meeting on July 1st 2021. The following slides show the flow in the old an new systems: [branch_system.pdf](uploads/047534f1b3dab0184945aeb74dac49ab/branch_system.pdf).