@@ -4,13 +4,42 @@ Unreal Engine project template catering to the common use cases at RWTH VR. Cont
## Getting Started
### Add the template
`git clone -b 5.1 --recurse-submodules https://git-ce.rwth-aachen.de/vr-vis/VR-Group/unreal-development/unrealprojecttemplate.git` to your local `UnrealEngine/Templates` directory.
```bash
# go to your local Unreal Engines' templates directory
When creating a new Project using Unreal you can find the template under `New Project -> C++ -> RWTH-VR`. After you created the project, open the project folder in the terminal (git-bash on windows) and run the `setup.sh`. This will remove the git remote of the template and optionally lets you add a new remote. This will allow you to call `update.sh` in the future to merge important changes made in the template back into your project. For more details about updating your project can be found in the wiki.
When creating a new Project using Unreal you can find the template under `New Project -> C++ -> RWTH-VR`.
Visit the project's wiki under https://git-ce.rwth-aachen.de/vr-vis/VR-Group/unreal-development/unrealprojecttemplate/-/wikis/home for more information.
Visit the [project's wiki](https://git-ce.rwth-aachen.de/vr-vis/VR-Group/unreal-development/unrealprojecttemplate/-/wikis/home) for more information.