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Commit b640cf16 authored by Gschladt's avatar Gschladt
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fix: converted brushes to static meshes; enabled nanite for all static meshes.

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[submodule "Plugins/rwth-vr-toolkit"]
path = Plugins/rwth-vr-toolkit
url = https://git-ce.rwth-aachen.de/vr-vis/VR-Group/unreal-development/plugins/rwth-vr-toolkit.git
branch = 5.5
[submodule "Plugins/rwth-vr-cluster-plugin"]
path = Plugins/rwth-vr-cluster-plugin
url = https://git-ce.rwth-aachen.de/vr-vis/VR-Group/unreal-development/plugins/rwth-vr-cluster-plugin.git
branch = dev/5.5
[submodule "Plugins/DTrack"]
path = Plugins/DTrack
url = https://github.com/VRGroupRWTH/UnrealDTrackPlugin.git
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