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Commit 00864cfb authored by Jonathan Wendt's avatar Jonathan Wendt
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change name in files to RwthVrTemplate

parent d2993710
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{
"FileVersion": 3,
"EngineAssociation": "{DE58968B-44B0-D4E1-F7F0-45ADA633EA6E}",
"EngineAssociation": "4.21",
"Category": "",
"Description": "",
"Modules": [
{
"Name": "rwth-vr-template",
"Name": "RwthVrTemplate",
"Type": "Runtime",
"LoadingPhase": "Default"
}
......
......@@ -3,12 +3,12 @@
using UnrealBuildTool;
using System.Collections.Generic;
public class rwth-vr-templateTarget : TargetRules
public class RwthVrTemplateTarget : TargetRules
{
public rwth-vr-templateTarget(TargetInfo Target) : base(Target)
public RwthVrTemplateTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Game;
ExtraModuleNames.AddRange( new string[] { "rwth-vr-template" } );
ExtraModuleNames.AddRange( new string[] { "RwthVrTemplate" } );
}
}
......@@ -2,9 +2,9 @@
using UnrealBuildTool;
public class rwth-vr-template : ModuleRules
public class RwthVrTemplate : ModuleRules
{
public rwth-vr-template(ReadOnlyTargetRules Target) : base(Target)
public RwthVrTemplate(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
......
#include "rwth-vr-template.h"
#include "RwthVrTemplate.h"
#include "Modules/ModuleManager.h"
IMPLEMENT_PRIMARY_GAME_MODULE( FDefaultGameModuleImpl, rwth-vr-template, "rwth-vr-template" );
IMPLEMENT_PRIMARY_GAME_MODULE( FDefaultGameModuleImpl, RwthVrTemplate, "RwthVrTemplate" );
......@@ -3,12 +3,12 @@
using UnrealBuildTool;
using System.Collections.Generic;
public class rwth-vr-templateEditorTarget : TargetRules
public class RwthVrTemplateEditorTarget : TargetRules
{
public rwth-vr-templateEditorTarget(TargetInfo Target) : base(Target)
public RwthVrTemplateEditorTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
ExtraModuleNames.AddRange( new string[] { "rwth-vr-template" } );
ExtraModuleNames.AddRange( new string[] { "RwthVrTemplate" } );
}
}
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