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LuFG VR VIS
VR-Group
Unreal-Development
CI Scripts
Commits
a6710969
Commit
a6710969
authored
1 year ago
by
David Gilbert
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remove windows tags as well
parent
654cfa14
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shared_scripts.yml
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shared_scripts.yml
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View file @
a6710969
...
@@ -62,17 +62,17 @@ variables:
...
@@ -62,17 +62,17 @@ variables:
EXTRA_ARGS
:
"
"
EXTRA_ARGS
:
"
"
tags
:
tags
:
-
windows
-
windows
-
unreal
-4.26
-
unreal
script
:
script
:
# Clean folder before building
# Clean folder before building
-
git clean -qxfdf; git submodule foreach --quiet --recursive git clean -qxfdf
-
git clean -qxfdf; git submodule foreach --quiet --recursive git clean -qxfdf
# Preparation and building stage
# Preparation and building stage
-
$env:Path="$env:PREPEND_PATH;$env:Path;$env:APPEND_PATH"
-
$env:Path="$env:PREPEND_PATH;$env:Path;$env:APPEND_PATH"
-
$env:PROJECT_NAME=(Get-ChildItem *.uproject).BaseName
-
$env:PROJECT_NAME=(Get-ChildItem *.uproject).BaseName
-
. "$env:UE_ENGINE_FOLDER\Build\BatchFiles\RunUAT.bat" BuildCookRun -Project="$env:CI_PROJECT_DIR/$env:PROJECT_NAME.uproject" -WaitMutex -NoP4 -TargetPlatform=Win64 -ClientConfig="$env:CLIENT_CONFIG" -Cook -allmaps -Build -Stage -Pak -Iterate -utf8output -Archive -ArchiveDirectory="$env:CI_PROJECT_DIR/Release/$env:CI_PROJECT_NAME" -Rocket -Package ($env:EXTRA_ARGS); $env:EXIT_CODE=$LASTEXITCODE
-
. "$env:UE_ENGINE
S
_FOLDER\
UE_$env:UNREAL_VERSION\Engine\
Build\BatchFiles\RunUAT.bat" BuildCookRun -Project="$env:CI_PROJECT_DIR/$env:PROJECT_NAME.uproject" -WaitMutex -NoP4 -TargetPlatform=Win64 -ClientConfig="$env:CLIENT_CONFIG" -Cook -allmaps -Build -Stage -Pak -Iterate -utf8output -Archive -ArchiveDirectory="$env:CI_PROJECT_DIR/Release/$env:CI_PROJECT_NAME" -Rocket -Package ($env:EXTRA_ARGS); $env:EXIT_CODE=$LASTEXITCODE
# Copy build logs
# Copy build logs
-
mkdir -f "$env:CI_PROJECT_DIR/Release/$env:CI_PROJECT_NAME/BuildLogs/" | out-null
-
mkdir -f "$env:CI_PROJECT_DIR/Release/$env:CI_PROJECT_NAME/BuildLogs/" | out-null
-
cp -ErrorAction Ignore -R "$env:
ADDITIONAL_LOGS/
*" "$env:CI_PROJECT_DIR/Release/$env:CI_PROJECT_NAME/BuildLogs/" ; $true | out-null
-
cp -ErrorAction Ignore -R "$env:
UE_ENGINES_FOLDER\UE_$env:UNREAL_VERSION\Engine\Programs\AutomationTool\Saved\Logs\
*" "$env:CI_PROJECT_DIR/Release/$env:CI_PROJECT_NAME/BuildLogs/" ; $true | out-null
# Rename thumbnail if it exists
# Rename thumbnail if it exists
-
mv -ErrorAction Ignore ${PROJECT_NAME}.png thumbnail.png ; $true | out-null
-
mv -ErrorAction Ignore ${PROJECT_NAME}.png thumbnail.png ; $true | out-null
# Build variables
# Build variables
...
...
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