@@ -50,6 +50,8 @@ If you dont need specific jobs, for example a Linux build, then please consider
...
@@ -50,6 +50,8 @@ If you dont need specific jobs, for example a Linux build, then please consider
The `UNREAL_VERSION` variable can be used to adjust the required Unreal Version with which the project should be built.
The `UNREAL_VERSION` variable can be used to adjust the required Unreal Version with which the project should be built.
The `CUSTOM_NDISPLAY_CONFIG variable` variable can be used to further adjust which ndisplay config the weblauncher passes to the launch scripts. Normally, the standard aixcave config for the respective `UNREAL_VERSION` is chosen. By specifying a name/path relative to `/home/vrdemo/configs/ndisplay/`, you can override this.
### Build Steps
### Build Steps
For the predefined build steps you can change the `CLIENT_CONFIG` to either `DebugGame` or `Shipping` (Default). Additionally, you can add parameters to the build command by specifying the `EXTRA_ARGS` variable. If you need to change the whole command, manually "fork" the job by copying the script part to your local file and removing the extends line.
For the predefined build steps you can change the `CLIENT_CONFIG` to either `DebugGame` or `Shipping` (Default). Additionally, you can add parameters to the build command by specifying the `EXTRA_ARGS` variable. If you need to change the whole command, manually "fork" the job by copying the script part to your local file and removing the extends line.