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Commit 28aa61ef authored by David Gilbert's avatar David Gilbert :bug:
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Update project.gitlab-ci.yml

parent 3006e55c
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1 merge request!38Remove tags
...@@ -3,15 +3,18 @@ ...@@ -3,15 +3,18 @@
# Virtual Reality & Immersive Visualisation Group. # Virtual Reality & Immersive Visualisation Group.
#------------------------------------------------------------------------------- #-------------------------------------------------------------------------------
#The include file can be change to either be removed or reference a specific commit. #The include file can either be removed or changed to reference a specific commit.
#Reference the Gitlab CI website for this
include: include:
- project: '${UNREAL_CI_PROJECT}' - project: '${UNREAL_CI_PROJECT}'
ref: master ref: remove_tags
file: '/shared_scripts.yml' file: '/shared_scripts.yml'
#In this file you are able to configure your pipeline. #In this file you are able to configure your pipeline.
#
#For Linux builds, use the UNREAL_VERSION variable to adjust your pipeline to the Unreal Version you want your project to be built and executed with.
#For Windows builds, you additionally need to set the correct version in the tag for now.
#
#If you want to use the standard pipeline with all steps and deployment mechanisms, you are set-up correctly now. #If you want to use the standard pipeline with all steps and deployment mechanisms, you are set-up correctly now.
#If you want to customize something, either overwrite things that are defined in the shared_scripts repository, #If you want to customize something, either overwrite things that are defined in the shared_scripts repository,
#or remove the "extends" and write your own scripts #or remove the "extends" and write your own scripts
...@@ -22,6 +25,9 @@ include: ...@@ -22,6 +25,9 @@ include:
#If you want to alter the unreal-building process two variables are defined for either changing the CLIENT_CONFIG or #If you want to alter the unreal-building process two variables are defined for either changing the CLIENT_CONFIG or
#for adding EXTRA_ARGS to the building process #for adding EXTRA_ARGS to the building process
variables:
UNREAL_VERSION: "5.3"
stages: stages:
- build - build
- deploy - deploy
...@@ -41,7 +47,7 @@ Build_Linux: ...@@ -41,7 +47,7 @@ Build_Linux:
extends: .Build_Linux_ extends: .Build_Linux_
tags: tags:
- linux - linux
- unreal-4.26 - unreal
variables: variables:
CLIENT_CONFIG: "DebugGame" CLIENT_CONFIG: "DebugGame"
# CLIENT_CONFIG: "Shipping" # CLIENT_CONFIG: "Shipping"
......
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