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LuFG VR VIS
VR-Group
Unreal-Development
CI Scripts
Commits
28aa61ef
Commit
28aa61ef
authored
Jan 4, 2024
by
David Gilbert
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Update project.gitlab-ci.yml
parent
3006e55c
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project.gitlab-ci.yml
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project.gitlab-ci.yml
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4
View file @
28aa61ef
...
@@ -3,15 +3,18 @@
...
@@ -3,15 +3,18 @@
# Virtual Reality & Immersive Visualisation Group.
# Virtual Reality & Immersive Visualisation Group.
#-------------------------------------------------------------------------------
#-------------------------------------------------------------------------------
#The include file can be change to either be removed or reference a specific commit.
#The include file can either be removed or changed to reference a specific commit.
#Reference the Gitlab CI website for this
include
:
include
:
-
project
:
'
${UNREAL_CI_PROJECT}'
-
project
:
'
${UNREAL_CI_PROJECT}'
ref
:
master
ref
:
remove_tags
file
:
'
/shared_scripts.yml'
file
:
'
/shared_scripts.yml'
#In this file you are able to configure your pipeline.
#In this file you are able to configure your pipeline.
#
#For Linux builds, use the UNREAL_VERSION variable to adjust your pipeline to the Unreal Version you want your project to be built and executed with.
#For Windows builds, you additionally need to set the correct version in the tag for now.
#
#If you want to use the standard pipeline with all steps and deployment mechanisms, you are set-up correctly now.
#If you want to use the standard pipeline with all steps and deployment mechanisms, you are set-up correctly now.
#If you want to customize something, either overwrite things that are defined in the shared_scripts repository,
#If you want to customize something, either overwrite things that are defined in the shared_scripts repository,
#or remove the "extends" and write your own scripts
#or remove the "extends" and write your own scripts
...
@@ -22,6 +25,9 @@ include:
...
@@ -22,6 +25,9 @@ include:
#If you want to alter the unreal-building process two variables are defined for either changing the CLIENT_CONFIG or
#If you want to alter the unreal-building process two variables are defined for either changing the CLIENT_CONFIG or
#for adding EXTRA_ARGS to the building process
#for adding EXTRA_ARGS to the building process
variables
:
UNREAL_VERSION
:
"
5.3"
stages
:
stages
:
-
build
-
build
-
deploy
-
deploy
...
@@ -41,7 +47,7 @@ Build_Linux:
...
@@ -41,7 +47,7 @@ Build_Linux:
extends
:
.Build_Linux_
extends
:
.Build_Linux_
tags
:
tags
:
-
linux
-
linux
-
unreal
-4.26
-
unreal
variables
:
variables
:
CLIENT_CONFIG
:
"
DebugGame"
CLIENT_CONFIG
:
"
DebugGame"
# CLIENT_CONFIG: "Shipping"
# CLIENT_CONFIG: "Shipping"
...
...
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