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Created with Raphaël 2.2.014Mar22Nov6Sep10Jun1Mar3Feb27Jan26122Dec3Nov29Oct232119141320Nov18Oct17161424Sep2318add licensedevelopdevelopMerge branch 'feature/mini-cave-426' into 'develop'adapt config and script slightly to also set the cameraMerge branch 'develop' into 'master'mastermasterMerge branch 'fix/whitespaces' into 'develop'Fixing whitespaces in commandMerge branch 'fix/revertingConfigStuffFromLastCommit' into 'develop'Reverting the last commit, which alters the config. Another (temporary) fix for this is added to the nDisplayExtensions-PluginMerge branch 'feature/enableNDisplay' into 'develop'Adding fix to enable nDisplay on launch and setting config stuffKnoten Größe angepasstdeprecated/4-22…deprecated/4-22-tdwMerge branch '4.26' into 'develop'Refactoring Insight Tracing CodeMerge remote-tracking branch 'remotes/origin/feature/UnrealInsightOptions' into 4.26Adding TDW support and auto-kill feature crashed processesAdded options in GUI to launch with Unreal Insight trace parameters.Die Größe vom Display (6 Bildschirme) angepasst an die Größe der Monitore im Lab (Vom CM zum Pixel umgewandelt).Display Namen verbessert in NSisplayLaunchBotunSetting.h.Es wird 6 Bildschirmen gezeigt, diese zeigen schon die Szene. Die Größe der 6 Bildschirme ist 480 X 270.Das ist der erste Prototyp.If-Anweisung für Tiled Display Video ist drin.TiledDisplayVideo kann man in den Einstellungen auswählen (In Edit -> Project Settings -> Engine -> nDisplay Launch Button).ifdef -> ifFixing path combinationSame change in resetting the stateSome changes to hopefully debug itUpdated LaunchConfigs (generated via nDisplayLauncher)Rewrite of some code sections (not tested yet)Forgot to save document... Added FProperty rename now.- Added now new module "DeveloperSettings" to Build.cs.Merge branch 'master' into 'develop'Merge branch 'hotfix/fix-twoscreen-right-log' into 'master'deprecated/4-22deprecated/4-22Update NDisplayLaunchButton.cppMerge branch 'hotfix/ROLV_Startup' into 'master'Merge branch 'hotfix/ROLV_Startup' into 'develop'Fixing missing space in -log parameterAdd README.mdRemoved OpenGL Standard Parameter from MiniCAVEMore logging options and lookup of loaded VR pluginAdded support for two screen mode
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