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LuFG VR VIS
VR-Group
Unreal-Development
Tools
nDisplay Launch Button Plugin
Commits
1aa65d14
Commit
1aa65d14
authored
Oct 19, 2020
by
David Gilbert
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Updated LaunchConfigs (generated via nDisplayLauncher)
parent
0f64b03c
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2 merge requests
!9
Update current master to develop
,
!5
4.26
Changes
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2 changed files
LaunchConfig/minicave.cfg
+41
-33
41 additions, 33 deletions
LaunchConfig/minicave.cfg
LaunchConfig/twoscreen.cfg
+33
-28
33 additions, 28 deletions
LaunchConfig/twoscreen.cfg
with
74 additions
and
61 deletions
LaunchConfig/minicave.cfg
+
41
−
33
View file @
1aa65d14
[projection]
id
=
"proj_screen_floor"
type="simple" screen="screen_floor"
[projection]
id
=
"proj_screen_front"
type="simple" screen="screen_front"
[projection]
id
=
"proj_screen_left"
type="simple" screen="screen_left"
[projection]
id
=
"proj_screen_right"
type="simple" screen="screen_right"
[projection]
id
=
"proj_screen_back"
type="simple" screen="screen_back"
# AUTO_CONVERSION, new entities finish
#####################################################################
# nDisplay config file for aixCAVE
#####################################################################
...
...
@@ -10,7 +18,7 @@
# Properties:
# version - specifies the version of the configuration file (UE4.xx)
#********************************************************************
[info]
version
=
22
[info]
version
=
"23"
#####################################################################
# Cluster nodes
...
...
@@ -102,11 +110,11 @@
# height - height of viewport in pixels
#********************************************************************
[viewport]
id
=
vp_floor
screen=screen_floor
x=0 y=0 width=480 height=480
[viewport]
id
=
vp_front
screen=screen_front
x=0 y=0 width=480 height=300
[viewport]
id
=
vp_left
screen=screen_left
x=0 y=0 width=300 height=480
[viewport]
id
=
vp_right
screen=screen_right
x=0 y=0 width=300 height=480
[viewport]
id
=
vp_back
screen=screen_back
x=0 y=0 width=480 height=300
[viewport]
id
=
vp_floor x=0 y=0 width=480 height=480
projection="proj_screen_floor"
[viewport]
id
=
vp_front x=0 y=0 width=480 height=300
projection="proj_screen_front"
[viewport]
id
=
vp_left x=0 y=0 width=300 height=480
projection="proj_screen_left"
[viewport]
id
=
vp_right x=0 y=0 width=300 height=480
projection="proj_screen_right"
[viewport]
id
=
vp_back x=0 y=0 width=480 height=300
projection="proj_screen_back"
#####################################################################
# Cameras
...
...
@@ -129,7 +137,7 @@
# tracker_ch - ID of tracking device's channel; no tracking by default.
#********************************************************************
[camera]
id
=
camera_dynamic loc="X=0,Y=0,Z=0" parent=shutter_glasses
[camera]
id
=
camera_dynamic loc="X=0,Y=0,Z=0" parent=shutter_glasses
eye_swap="false" eye_dist="64" force_offset="0"
#####################################################################
# Scene nodes (hierarchy transforms)
...
...
@@ -206,7 +214,7 @@
#********************************************************************
# Properties:
# eye_dist - interoccular distance in meters
[stereo]
eye_dist
=
0.064
[stereo]
#####################################################################
# General settings
#********************************************************************
...
...
This diff is collapsed.
Click to expand it.
LaunchConfig/twoscreen.cfg
+
33
−
28
View file @
1aa65d14
[projection]
id
=
"proj_screen_left"
type="simple" screen="screen_left"
[projection]
id
=
"proj_screen_right"
type="simple" screen="screen_right"
# AUTO_CONVERSION, new entities finish
#####################################################################
# nDisplay config file for aixCAVE
#####################################################################
...
...
@@ -10,7 +15,7 @@
# Properties:
# version - specifies the version of the configuration file (UE4.xx)
#********************************************************************
[info]
version
=
22
[info]
version
=
"23"
#####################################################################
# Cluster nodes
...
...
@@ -93,8 +98,8 @@
# height - height of viewport in pixels
#********************************************************************
[viewport]
id
=
vp_left
screen=screen_left
x=0 y=0 width=480 height=480
[viewport]
id
=
vp_right
screen=screen_right
x=0 y=0 width=480 height=480
[viewport]
id
=
vp_left x=0 y=0 width=480 height=480
projection="proj_screen_left"
[viewport]
id
=
vp_right x=0 y=0 width=480 height=480
projection="proj_screen_right"
#####################################################################
# Cameras
...
...
@@ -117,7 +122,7 @@
# tracker_ch - ID of tracking device's channel; no tracking by default.
#********************************************************************
[camera]
id
=
camera_dynamic loc="X=0,Y=0,Z=0" parent=shutter_glasses
[camera]
id
=
camera_dynamic loc="X=0,Y=0,Z=0" parent=shutter_glasses
eye_swap="false" eye_dist="64" force_offset="0"
#####################################################################
# Scene nodes (hierarchy transforms)
...
...
@@ -186,7 +191,7 @@
#********************************************************************
# Properties:
# eye_dist - interoccular distance in meters
[stereo]
eye_dist
=
0.064
[stereo]
#####################################################################
# General settings
#********************************************************************
...
...
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