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Feature/update to new VRPawn structure and adding an interaction ray that is also available in shipping builds

Merged Jan Delember requested to merge feature/update_to_new_VRPawn into develop
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@@ -23,7 +23,7 @@ UVRWidgetInteractionComponent::UVRWidgetInteractionComponent() {
bShowDebug = false;
}
void UVRWidgetInteractionComponent::Init(USceneComponent * parent)
void UVRWidgetInteractionComponent::Init(USceneComponent* parent)
{
SetVisibility(true);
InteractionDistance = 1000000.0f;
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