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Commit b1e586a3 authored by Jonathan Ehret's avatar Jonathan Ehret
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add a comment for the tick as required by Simon

parent 1c7f79af
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1 merge request!2Feature/update to new VRPawn structure and adding an interaction ray that is also available in shipping builds
...@@ -23,8 +23,8 @@ void FWidgetInteractionModule::ShutdownModule() ...@@ -23,8 +23,8 @@ void FWidgetInteractionModule::ShutdownModule()
void FWidgetInteractionModule::OnWorldTickStart(ELevelTick level_tick, float val) void FWidgetInteractionModule::OnWorldTickStart(ELevelTick level_tick, float val)
{ {
//called every Tick() //since OnWorldTickStart is called independent of the world/level we are in,
//we need to check whether the level changed and, if so, reattach the interaction component
auto worlds = GEngine->GetWorldContexts(); auto worlds = GEngine->GetWorldContexts();
for (auto world_context : worlds) { for (auto world_context : worlds) {
......
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