Represents a wall on which the VA Sound Sources should be reflected at. It does not show once the program started.
Drag & Drop wherever it should be. It reflects in both directions. Please make sure to use symmetrical Directivities due to the fact that the directivities cannot be reflected among the wall.
Editor Interface
- Transform:
- Position & Rotation of Wall
- Reflection Factor:
- Reflection value R of the wall
Runtime Functions
The wall can be moved in runtime by using the Transforms inherited from the Actor class. The reflected positions update with the next Tick.