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have seperate sound source classes for each signal source, for easier...
have seperate sound source classes for each signal source, for easier usability and avoiding problems in blueprints
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- Source/VAPlugin/Private/SignalSources/VAAbstractSignalSource.h 2 additions, 3 deletions...e/VAPlugin/Private/SignalSources/VAAbstractSignalSource.h
- Source/VAPlugin/Private/SoundSource/VAAbstractSourceComponent.cpp 33 additions, 138 deletions...APlugin/Private/SoundSource/VAAbstractSourceComponent.cpp
- Source/VAPlugin/Private/SoundSource/VAAudiofileSourceComponent.cpp 73 additions, 0 deletions...Plugin/Private/SoundSource/VAAudiofileSourceComponent.cpp
- Source/VAPlugin/Private/SoundSource/VAJetEngineSourceComponent.cpp 17 additions, 0 deletions...Plugin/Private/SoundSource/VAJetEngineSourceComponent.cpp
- Source/VAPlugin/Private/VAPlugin.cpp 3 additions, 3 deletionsSource/VAPlugin/Private/VAPlugin.cpp
- Source/VAPlugin/Private/VAReceiverActor.cpp 3 additions, 3 deletionsSource/VAPlugin/Private/VAReceiverActor.cpp
- Source/VAPlugin/Public/SoundSource/VAAbstractSourceComponent.h 18 additions, 60 deletions...e/VAPlugin/Public/SoundSource/VAAbstractSourceComponent.h
- Source/VAPlugin/Public/SoundSource/VAAudiofileSourceComponent.h 51 additions, 0 deletions.../VAPlugin/Public/SoundSource/VAAudiofileSourceComponent.h
- Source/VAPlugin/Public/SoundSource/VAJetEngineSourceComponent.h 22 additions, 0 deletions.../VAPlugin/Public/SoundSource/VAJetEngineSourceComponent.h
- Source/VAPlugin/Public/VAReceiverActor.h 2 additions, 2 deletionsSource/VAPlugin/Public/VAReceiverActor.h
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