Skip to content
Snippets Groups Projects
Commit 76dcf7f6 authored by Ehret's avatar Ehret
Browse files

fix bug that prevented using preloaded buffers

parent fa6a7949
No related branches found
No related tags found
No related merge requests found
...@@ -22,20 +22,15 @@ FVASignalBufferManager::~FVASignalBufferManager() ...@@ -22,20 +22,15 @@ FVASignalBufferManager::~FVASignalBufferManager()
FVASignalBuffer* FVASignalBufferManager::GetBufferByFileName(const FString FileName) FVASignalBuffer* FVASignalBufferManager::GetBufferByFileName(const FString FileName)
{ {
// Find already existing Buffer // Find already existing Buffer
if (!Buffers.Num())
{
for (auto EntryBuffer : Buffers) for (auto EntryBuffer : Buffers)
{ {
if (EntryBuffer.Get()->GetFileName() == FileName) if (EntryBuffer.Get()->GetFileName() == FileName)
{ {
FVAUtils::LogStuff("[FVASignalBufferManager::getBufferByFileName()]: Buffer from file " + FVAUtils::LogStuff("[FVASignalBufferManager::getBufferByFileName()]: Buffer from file " +
FileName + " was found!", false); FileName + " was found!", false);
return EntryBuffer.Get(); return EntryBuffer.Get();
} }
} }
}
FVAUtils::LogStuff("[FVASignalBufferManager::getBufferByFileName()]: Buffer from file " + FVAUtils::LogStuff("[FVASignalBufferManager::getBufferByFileName()]: Buffer from file " +
FileName + " cannot be found! Creating one now...", false); FileName + " cannot be found! Creating one now...", false);
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Please register or to comment