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Fix/shipping build

Merged Jonathan Ehret requested to merge fix/shipping_build into 4.26
7 files
+ 273
9
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@@ -90,6 +90,9 @@ FGazeRay USFGazeTracker::GetWorldGazeDirection()
FGazeRay LocalGazeRay = GetLocalGazeDirection();
UWorld* World = USFGameInstance::Get()->GetWorld();
if (!World->GetFirstPlayerController()) {
return FGazeRay();
}
//the gaze ray is relative to the HMD
const APlayerCameraManager* CamManager = World->GetFirstPlayerController()->
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