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LuFG VR VIS
VR-Group
Unreal-Development
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StudyFramework Plugin
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!10
Fix/shipping build
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Merged
Fix/shipping build
fix/shipping_build
into
4.26
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Merged
Jonathan Ehret
requested to merge
fix/shipping_build
into
4.26
2 years ago
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d2fe7e59
2 years ago
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18a12650
7 commits,
2 years ago
version 1
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Source/StudyFrameworkPlugin/Private/GazeTracking/SFGazeTracker.cpp
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@@ -90,6 +90,9 @@ FGazeRay USFGazeTracker::GetWorldGazeDirection()
FGazeRay
LocalGazeRay
=
GetLocalGazeDirection
();
UWorld
*
World
=
USFGameInstance
::
Get
()
->
GetWorld
();
if
(
!
World
->
GetFirstPlayerController
())
{
return
FGazeRay
();
}
//the gaze ray is relative to the HMD
const
APlayerCameraManager
*
CamManager
=
World
->
GetFirstPlayerController
()
->
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