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Commit 46c2f1b4 authored by Jonathan Ehret's avatar Jonathan Ehret
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remove debug output

parent 527d9ca8
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......@@ -67,7 +67,7 @@ void USFGlobalFadeGameViewportClient::DrawScreenFade(UCanvas* Canvas)
Progress = FMath::Clamp(Progress, 0.0f, 1.0f);
FSFLoggingUtils::Log("Fading, progress = " + FString::SanitizeFloat(Progress) + (bToBlack ? " to black" : " from black"));
//FSFLoggingUtils::Log("Fading, progress = " + FString::SanitizeFloat(Progress) + (bToBlack ? " to black" : " from black"));
FLinearColor FadeColorTmp = FadeColor;
//in case we are
FadeColorTmp.A *= bToBlack ? Progress : 1.0f - Progress;
......
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