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Cave Overlay Plugin
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This is an archived project. Repository and other project resources are read-only.
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LuFG VR VIS
VR-Group
Unreal-Development
Plugins
Cave Overlay Plugin
Commits
6418ac3a
Commit
6418ac3a
authored
5 years ago
by
Simon Oehrl
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Merge branch 'release/4.22.1'
parents
0b093b02
3c9d355e
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Source/CAVEOverlay/Private/CAVEOverlayController.cpp
+2
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2 additions, 2 deletions
Source/CAVEOverlay/Private/CAVEOverlayController.cpp
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Source/CAVEOverlay/Private/CAVEOverlayController.cpp
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View file @
6418ac3a
...
...
@@ -278,8 +278,8 @@ bool ACAVEOverlayController::PositionInDoorOpening(FVector Position)
void
ACAVEOverlayController
::
RefreshPawnComponents
()
{
Cave_Origin
=
Player_Pawn
->
Get
Cave
OriginComponent
();
Shutter_Glasses
=
Player_Pawn
->
Get
ShutterGlasses
Component
();
Cave_Origin
=
Player_Pawn
->
Get
Tracking
OriginComponent
();
Shutter_Glasses
=
Player_Pawn
->
Get
Head
Component
();
}
// Called every frame
...
...
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