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Sebastian Pape authoredSebastian Pape authored
DoorOverlayData.h 675 B
// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "Blueprint/UserWidget.h"
#include "TextBlock.h"
#include "Border.h"
#include "DoorOverlayData.generated.h"
/**
*
*/
UCLASS()
class CAVEOVERLAY_API UDoorOverlayData : public UUserWidget
{
GENERATED_BODY()
public:
//These declarations are magically bound to the UMG blueprints elements,
//if they are named the same
UPROPERTY(BlueprintReadWrite, meta = (BindWidget))
UTextBlock* CornerText;
UPROPERTY(BlueprintReadWrite, meta = (BindWidget))
UBorder* BlackBox;
UPROPERTY(BlueprintReadWrite, meta = (BindWidget))
UTextBlock* FPS;
};