**For development guidelines, please read the [Development](Home/Development) section carefully!**
[For more information, especially about CAVE usage, check out the general Unreal wiki](https://git-ce.rwth-aachen.de/vr-vis/unreal-wiki/-/wikis/home)
## Installation
To install the plugin into your existing Unreal Engine project, either simply clone the Plugin into your `Plugins` folder, or add it as a [submodule](https://git-scm.com/book/en/v2/Git-Tools-Submodules). This folder resides in your top-level Project directory. If you do not have it, just create it manually. More information on plugins can be found here in the [Unreal Docs](https://docs.unrealengine.com/5.0/en-US/working-with-plugins-in-unreal-engine/).