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  • 4.21 protected
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  • UE5.4-2024.1
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Created with Raphaël 2.2.023Jun1816131219May1628Apr2523221411829Mar2019171173Feb30Jan2497316Dec627Nov262019824Oct2323Sep201912230Aug282616151496525Jul24232218171110819Jun24May2314138625Apr16129325Mar22212015141312118765116Feb159765224Jan23221918856Dec14Mar33Feb30Nov19Jul1831May11Apr14Mar19Jan11Feb26Aug23131221Dec7430Nov23221520Aug18Jan171512119854219Dec1812764130Nov29242322212017161514109873231Oct30272623201918171613111096426Sep22212019181514131230Aug1584328Jul272614Mar33Feb4Jan321DecMerge branch 'dev/5.5' into '5.5'5.55.5chore: Adds .zenodo.json for hopefully better automatic generation of the record when releasing.dev/5.5dev/5.5Merge branch 'dev/5.4' into '5.4'UE5.4-2024.1 5.4UE5.4-2024.1 5.4fix: disabled nanite on transparent mesh (ray)Merge branch 'feature/ci_inputs' into 'dev/5.5'ci: adds zen to inputsci: also adds input variables to CIci: also adds input variables to CIdev/5.4dev/5.4hotfix: Input actions for turning were not assignedMerge branch 'feature/scaling' into 'dev/5.4'Edit .gitlab-ci.ymlfix(pawn): removes worldtometers scalingdocs(pawn): updates comment for clarityfix(interaction): also removes delegate from ActionBehaviour on EndPlaydev/5.3_downgradedev/5.3_downgradefix(interaction): Removes delegate on grabcomponent on EndPlay5.3 downgrade of 5.5Merge branch 'dev/5.4' into 'dev/5.5'style(interaction): Makes clang formatting happy.Merge branch 'fix/snapturn' into 'dev/5.5'Merge branch 'fix/nanite' into 'dev/5.5'fix: converted all static meshes to nanitefix: snap and continuous turn moved to separate input actionsMerge branch 'dev/5.5' of git-ce.rwth-aachen.de:troubblegum/rwth-vr-toolkit-peter into dev/5.5fix: reenabled snapturn in compatibility with UE5.5Merge branch rwth-vr-toolkit:5.4 into dev/5.5Implements hacky fix for time experiment (makes OnBeginInteractionInputAction and OnEndInteractionInputAction public)feature/experim…feature/experimenttime_hackclang(Pawn)Fix(Pawn): Fixed config interface castingMerge branch 'feature/scaling' of https://git-ce.rwth-aachen.de/vr-vis/VR-Group/unreal-development/plugins/rwth-vr-toolkit into feature/scalingclangSets correct branchrefactor(pawn): changes from a delegate approach to an interface approachhotfix(interaction): fixes crash that can happen when a previously grabbed item gets destroyedMerge branch 'feature/scaling' into '5.4'style(movement): removes unnecessary includefix(replication): Makes ClientTransformReplication use relative position and rotation.style: fixes clang format issues in pawn and utilitiesstyle(pawn): fixes clang format in RWTHVRPawn.cpp and RWTHVRPawn.h againstyle(pawn): fixes clang format in RWTHVRPawn.cpp and RWTHVRPawn.hfix(movement): Scales the CollisionHandlingMovement capsule to counteract pawn scaling
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