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LuFG VR VIS
VR-Group
Unreal-Development
Plugins
RWTH VR Toolkit
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5.3
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15
4.21
protected
4.22
protected
4.26
protected
4.27
protected
5.0
protected
5.3
protected
5.4
default
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5.5
IntenSelect5.3
_IntenSelect5.3
dev/5.3_downgrade
dev/5.4
dev/5.5
feature/experimenttime_hack
feature/scaling
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4
UE5.4-2024.1-rc1
UE5.3-2023.1-rc3
UE5.3-2023.1-rc2
UE5.3-2023.1-rc
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fix(interaction): also removes delegate from ActionBehaviour on EndPlay
dev/5.3_downgrade
dev/5.3_downgrade
fix(interaction): Removes delegate on grabcomponent on EndPlay
5.3 downgrade of 5.5
Merge branch 'dev/5.4' into 'dev/5.5'
dev/5.5
dev/5.5
style(interaction): Makes clang formatting happy.
dev/5.4
dev/5.4
Merge branch 'fix/snapturn' into 'dev/5.5'
Merge branch 'fix/nanite' into 'dev/5.5'
fix: converted all static meshes to nanite
fix: snap and continuous turn moved to separate input actions
Merge branch 'dev/5.5' of git-ce.rwth-aachen.de:troubblegum/rwth-vr-toolkit-peter into dev/5.5
fix: reenabled snapturn in compatibility with UE5.5
Merge branch rwth-vr-toolkit:5.4 into dev/5.5
Implements hacky fix for time experiment (makes OnBeginInteractionInputAction and OnEndInteractionInputAction public)
feature/experim…
feature/experimenttime_hack
clang(Pawn)
feature/scaling
feature/scaling
Fix(Pawn): Fixed config interface casting
Merge branch 'feature/scaling' of https://git-ce.rwth-aachen.de/vr-vis/VR-Group/unreal-development/plugins/rwth-vr-toolkit into feature/scaling
clang
Sets correct branch
refactor(pawn): changes from a delegate approach to an interface approach
hotfix(interaction): fixes crash that can happen when a previously grabbed item gets destroyed
Merge branch 'feature/scaling' into '5.4'
5.4
5.4
style(movement): removes unnecessary include
fix(replication): Makes ClientTransformReplication use relative position and rotation.
style: fixes clang format issues in pawn and utilities
style(pawn): fixes clang format in RWTHVRPawn.cpp and RWTHVRPawn.h again
style(pawn): fixes clang format in RWTHVRPawn.cpp and RWTHVRPawn.h
fix(movement): Scales the CollisionHandlingMovement capsule to counteract pawn scaling
feat(pawn): Adds OnScaleChanged callback
feat(pawn): Adds VR scaling functionality
fix(pawn): Fixes issue with setting player type to hmd, it was never actually set.
fix(utilities): Fixes problem with check for HMD, now using new Unreal internal function.
Merge branch 'dev/5.4' into 'dev/5.5'
Merge branch '5.4' into 'dev/5.4'
fix(pawn): Sets basepawn nav mode to ghost as well.
fix(chore): Updates default pawn nav mode to ghost
fix(pawn): Sets default pawn nav mode to ghost
5.3
5.3
chore(pawn, cave): Improves logging when unsupported player state is chosen for Cluster Attachment.
Merge branch 'dev/5.3' into '5.3'
Updates unreal version and cluster plugin version (custom nDisplay config remains untouched)
5.5
5.5
Merge branch 'dev/5.4' of https://git-ce.rwth-aachen.de/vr-vis/VR-Group/unreal-development/plugins/rwth-vr-toolkit into dev/5.4
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