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Created date
fix(cave): Fixes an issue with two_player Cave asset
!67
· created
Dec 07, 2023
by
Viktor Wolf
UE5.3-2023.1
5.3
Closed
updated
Dec 07, 2023
fix(cave): adds isvalid check to cavesetup
!66
· created
Dec 06, 2023
by
Viktor Wolf
UE5.3-2023.1
dev/5.3
Merged
updated
Dec 06, 2023
fix(pawn): Fixes broken DefaultPawn blueprint, which probably happened due to retargeting
!65
· created
Dec 06, 2023
by
David Gilbert
dev/5.3
Bug
Merged
Approved
updated
Dec 07, 2023
Adjust pawn BP hierarchy
!64
· created
Dec 01, 2023
by
David Gilbert
UE5.3-2023.1
dev/5.3
Refactor
Merged
4
Approved
updated
Dec 04, 2023
refactor(pawn): Rename PawnMovement variable to CollisionHandlingMovement
!63
· created
Dec 01, 2023
by
David Gilbert
UE5.3-2023.1
dev/5.3
Merged
updated
Dec 01, 2023
refactor(pawn): Rename PawnMovement variable to CollisionHandlingMovement
!62
· created
Dec 01, 2023
by
David Gilbert
5.3
Refactor
Merged
1
updated
Dec 01, 2023
add sync component to pawn
!61
· created
Nov 29, 2023
by
Jonathan Ehret
dev/5.3
Merged
2
1
1
Approved
updated
Nov 30, 2023
Draft: Update RWTHVRToolkit.h
!60
· created
Nov 23, 2023
by
David Gilbert
dev/5.3
Closed
updated
Nov 23, 2023
Draft: Test/clang format
!59
· created
Nov 23, 2023
by
David Gilbert
dev/5.3
Closed
updated
Nov 23, 2023
Feature/clang tidy ci
!58
· created
Nov 23, 2023
by
David Gilbert
test/clang_format
Merged
updated
Nov 23, 2023
Add clang-format pipeline
!57
· created
Nov 23, 2023
by
David Gilbert
dev/5.3
Merged
updated
Nov 23, 2023
feature(Interaction): improve grabbing
!56
· created
Nov 23, 2023
by
Daniel Rupp
Consistent Interaction Base
dev/5.3
Discussion
Feature
Merged
24
updated
Jan 08, 2024
style(all): Applies clang-format once for all files.
!55
· created
Nov 22, 2023
by
David Gilbert
dev/5.3
Merged
updated
Nov 23, 2023
refactor(all): Rename main classes to RWTHVR...
!54
· created
Nov 22, 2023
by
David Gilbert
5.3 release
dev/5.3
Refactor
Merged
1
Approved
updated
Nov 22, 2023
refactor(utilities): Cleanup virtual reality utilities
!53
· created
Nov 22, 2023
by
David Gilbert
5.3 release
dev/5.3
Refactor
Merged
updated
Nov 22, 2023
refactor(pawn, interaction): removes legacy fire & toggle mode input actions
!52
· created
Nov 08, 2023
by
David Gilbert
dev/5.3
Refactor
Merged
15
updated
Jan 03, 2024
Move RayMeshComponent to protected instead of private
!51
· created
Nov 08, 2023
by
David Gilbert
dev/5.3
Closed
1
updated
Nov 08, 2023
chore(all): renames master -> primaryNode, slave -> secondaryNode
!50
· created
Nov 08, 2023
by
David Gilbert
dev/5.3
Merged
updated
Nov 08, 2023
replaced deprecated stuff
!49
· created
Nov 08, 2023
by
Viktor Wolf
dev/5.3
Merged
2
updated
Nov 08, 2023
refactor(core)!: rename RWTHVRGameMode to BP_RWTHVRGameModeBase for consistency.
!46
· created
Nov 07, 2023
by
David Gilbert
dev/5.3
Refactor
Merged
updated
Nov 07, 2023
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