Feature(pawn, movement): Exposed PlayerInputComponent, Exposed SetupPlayerInput to BPs.
Compare changes
@@ -93,6 +93,8 @@ void ARWTHVRPawn::SetupPlayerInputComponent(UInputComponent* PlayerInputComponen
@@ -93,6 +93,8 @@ void ARWTHVRPawn::SetupPlayerInputComponent(UInputComponent* PlayerInputComponen
@@ -145,6 +147,9 @@ void ARWTHVRPawn::SetupPlayerInputComponent(UInputComponent* PlayerInputComponen
@@ -145,6 +147,9 @@ void ARWTHVRPawn::SetupPlayerInputComponent(UInputComponent* PlayerInputComponen
void ARWTHVRPawn::AddInputMappingContext(const APlayerController* PC, const UInputMappingContext* Context) const